Browsing the "Features" Category


All Due Respect: Press F for Farce

Published on November 3rd, 2014 | by Andrew Vestal

Recently, Call of Duty: Advanced Warfare became roundly mocked when images showed a funeral event where the player is asked to “Press [F] to Pay Respects.” Some were quick to point out that Batman: Arkham City ... Read More


Theater, Rhythm: A History of Final Fantasy

Published on October 27th, 2014 | by Andrew Vestal

Theatrhythm Final Fantasy: Curtain Call is a living museum of Final Fantasy, an interactive musical memory palace. It lives at the bizarre intersection of fan service and Wikia, of sweet memory and bittersweet nostalgia. It is ... Read More


Interview: Kaz Ayabe & Attack of the Friday Monsters!

Published on August 20th, 2013 | by Andrew Vestal

Kaz Ayabe talks with us about Attack of the Friday Monsters! A Tokyo Tale, 1971, Ultraman, Western and Eastern nostalgia, and how the silent films of Yasujirō Ozu influenced the game design. Gaming Intelligence Agency: Was ... Read More


You Don’t See Any SEX Here: Broken Adventures

Published on August 6th, 2013 | by Andrew Vestal

Irony be damned-these games are terrible. Terrible on purpose, but that doesn’t make them any more fun or playable. Erotic, ostensibly, though that’s highly debatable. Still, if they’re broken, it’s in the way all games used ... Read More


I Gatcha Babe: Monetization and Puzzle & Dragons

Published on July 5th, 2013 | by Andrew Vestal

GungHo Online Entertainment is the current darling of the mobile game industry. Their smash hit Puzzle & Dragons has more than 16 million users in Japan, and just surpassed 1 million in South Korea. The game ... Read More

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